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MindustryToolMod

[accent[]] [#FFF000[]]Mindustry Tool  [white[]]- The Ultimate Utility for Every Player[[]] [white[]]Mindustry Tool is a feature-rich mod that integrates with [#88C6ED[]]mindustry-tool.com[white[]], enhancing your gameplay with community content, advanced automation, and powerful visual analysis tools.  [accent[]] [#88C6ED[]]Content Browser:[[]] [white[]] Access a curated repository of [#394BA0[]]Maps [white[]]and [#D54799[]]Schematics [white[]]directly in-game. [white[]] Filter by size, mode, planet, and version to find exactly what you need. [accent[]] [#FFF000[]]Automation (Autoplay):[[]] [white[]] Smart task management for building support, repairing, and automated mining. [white[]] Dynamic AI control that takes over your unit to optimize efficiency. [accent[]] [#FAA31B[]]Enhanced Communication:[[]] [white[]] [#88C6ED[]]Global Chat:[white[]] Connect with other mod users across all servers. [white[]] [#82C341[]]Real-time Translation:[white[]] Translate chat messages instantly using Gemini or DeepL. [accent[]] [#EF4444[]]Visualizers & HUD:[[]] [white[]] Customizable health bars, enemy pathfinding prediction, and range indicators. [white[]] Enhanced resource tracking and HUD elements for better situational awareness. [accent[]] [#009F75[]]Multiplayer & Networking:[[]] [white[]] [#009F75[]]Player Connect:[white[]] Easily create or join private rooms with friends. [white[]] Optimized connections with built-in latency monitoring for hosts. [accent[]] [#82C341[]]Quality of Life:[[]] [white[]] [#82C341[]]Smart Upgrade:[white[]] Instantly upgrade entire distribution chains with one tap. [white[]] [#FAA31B[]]God Mode:[white[]] Powerful suite for sandbox testing and server administration. [accent[]] [#FFF000[]]Community Credits[[]]: [#88C6ED[]] Design-it Community: [#394BA0[]]  Discord: [white[]]discord.gg/SYVkWPhmXY [#394BA0[]]  GitHub: [white[]]MindustryDesignIt [#82C341[]] Mindustry Top Community: [#88C6ED[]]  Website: [white[]]www.mindustry.top [#009F75[]]  Email: [white[]]me@wayzer.top [accent[]] [#FFF000[]]Useful Links[[]]: [#88C6ED[]]  Website: [white[]]mindustry-tool.com[[]] [#394BA0[]]  Discord: [white[]]discord.gg/nQDrEHVkrt[[]] [#009F75[]]  Email: [white[]]mindustrytool@gmail.com[[]] [#FAA31B[]]  Reddit: [white[]]r/MindustryTool[[]] [#EF4444[]]  YouTube: [white[]]Mindustry Tool[[]]

62kDownloads212Stars
Created 3 years agoUpdated a day ago

Authors:

v4.57.3-v8-beta

Features

  • chat-translation: add per-message translation button (Sharlotte)

v4.57.2-v8

Bug Fixes

  • playerconnect: adjust create room dialog max width for scaling #213 (Sharlotte)
  • playerconnect: reduce max width of create room dialog #213 (Sharlotte)
  • playerconnect: adjust create room dialog max width for scaling (#213) #213 (Sharlotte)

v4.57.2-v8-beta

Bug Fixes

  • playerconnect: reduce max width of create room dialog #213 (Sharlotte)

v4.57.1-v8

v4.57.1-v8-beta

Bug Fixes

  • ui: prevent header flicker and improve mobile chat navigation (Sharlotte)

v4.57.0-v8-beta

Features

  • chat-translation: add separate timeout setting for MindustryTool provider (Sharlotte)

v4.57.0-v8

v4.56.0-v8

v4.56.0-v8-beta

Features

  • playerconnect: generate persistent room ID for network proxy (Sharlotte)

Chores

  • update mod version to v4.56.0-v8 (Sharlotte)

v4.55.1-v8-beta

Features

  • playerconnect: generate persistent room ID for network proxy (Sharlotte)

v4.55.1-v8

v4.55.0-v8

v4.55.0-v8-beta

Bug Fixes

  • add missing return statement after setting field via reflection #206 (Sharlotte)

v4.54.1-v8-beta

Features

  • smartdrill: implement beam drill placement with power nodes and ducts (Sharlotte)

v4.54.0-v8

v4.54.0-v8-beta

Features

  • hide time control UI when connected as client (Sharlotte)

v4.53.6-v8-beta

Features

  • chat: add disconnect log to stream client and move filtering (Sharlotte)
  • add MdtInitEvent and trigger feature dialog rebuild (Sharlotte)

Bug Fixes

  • playerconnect: inject custom UI elements on dialog initialization (Sharlotte)

Styles

  • fix indentation in FeatureCard layout method (Sharlotte)

Code Refactoring

  • chat: remove redundant logging statements in disconnect method (Sharlotte)
  • music: remove redundant log statement from loadAllCustomMusic (Sharlotte)
  • i18n: consolidate translation keys by removing redundant ".name" suffix (Sharlotte)
  • ui: adjust feature card layout and width calculation (Sharlotte)

Chores

  • update mod version to v4.53.5-v8 (Sharlotte)

v4.53.5-v8-beta

Code Refactoring

  • ui: adjust feature card layout and width calculation (Sharlotte)

v4.53.4-v8-beta

Bug Fixes

  • playerconnect: inject custom UI elements on dialog initialization (Sharlotte)

v4.53.3-v8

v4.53.3-v8-beta

Bug Fixes

  • add logging and synchronization for resource cleanup #204 (Sharlotte)

v4.53.2-v8

v4.53.2-v8-beta

Features

  • team-resources: add option to always show flow rate (Sharlotte)

v4.53.1-v8

v4.53.1-v8-beta

Bug Fixes

  • UpdateService: handle HTTP errors during version check #200 (Sharlotte)

Chores

v4.53.0-v8

v4.53.0-v8-beta

Bug Fixes

  • UpdateService: handle HTTP errors during version check #200 (Sharlotte)

v4.52.3-v8-beta

Features

  • chat: add editor state detection for global chat (Sharlotte)

v4.52.3-v8

v4.52.2-v8

Features

  • extract UI dialogs into separate classes for better maintainability #197 (Sharlotte)
  • extract UI dialogs into separate classes for better maintainabi… (#197) #197 (Sharlotte)

v4.52.2-v8-beta

Features

  • extract UI dialogs into separate classes for better maintainability #197 (Sharlotte)

v4.52.1-v8

v4.52.1-v8-beta

Bug Fixes

  • replace Log.err with Vars.ui.showException for error handling #195 (Sharlotte)

v4.52.0-v8

Features

  • playerconnect: add clipboard link detection and improve join dialog integration #194 (Sharlotte)

Styles

  • ui: adjust vertical spacing in feature settings dialog #194 (Sharlotte)

Commits

  • a7298ea: Dev (#194) (Sharlotte) #194

v4.52.0-v8-beta

Bug Fixes

  • ui: reduce font scale for user state display and fix button initialization order #195 (Sharlotte)

v4.51.3-v8

Bug Fixes

  • FeatureManager: ensure initialized features are tracked correctly #192 (Sharlotte)
  • FeatureManager: ensure initialized features are tracked correctly (#192) #192 (Sharlotte)

v4.51.3-v8-beta

Features

  • chat: add user state tracking and display (Sharlotte)

v4.51.2-v8-beta

Code Refactoring

  • ui: unify feature card layouts and improve error handling (Sharlotte)

v4.51.2-v8

Bug Fixes

  • replace empty color tags with [white] for consistent text rendering #190 (Sharlotte)
  • replace empty color tags with [white] for consistent text rendering (#190) #190 (Sharlotte)

v4.51.1-v8-beta

Bug Fixes

  • display: adjust toggle rendering icon and fix feature card layout (Sharlotte)

v4.51.0-v8

v4.51.0-v8-beta

Code Refactoring

  • move TapListener to services package for shared usage (Sharlotte)

v4.50.4-v8-beta

Bug Fixes

  • chat: reverse channel sorting order to show latest messages first #188 (Sharlotte)

v4.50.3-v8

v4.50.3-v8-beta

Code Refactoring

  • standardize setting keys to use kebab-case and consistent prefix #188 (Sharlotte)

v4.50.2-v8

Bug Fixes

  • playerconnect: correct create room button disabled logic #186 (Sharlotte)
  • playerconnect: improve version mismatch message formatting #186 (Sharlotte)
  • playerconnect: add scarlet color to outdated server/client messages #186 (Sharlotte)

Commits

  • ae559e6: Dev (#186) (Sharlotte) #186

v4.50.2-v8-beta

Features

  • chat-translation: add test input field for translation testing (Sharlotte)

v4.50.1-v8

v4.50.1-v8-beta

Features

  • smartdrill: enable quick access for smart drill feature #183 (Sharlotte)

v4.50.0-v8

v4.50.0-v8-beta

Bug Fixes

  • smartdrill: prevent duplicate neighbor tiles in expansion #182 (Sharlotte)

v4.49.0-v8

v4.49.0-v8-beta

Features

  • chat: implement global chat UI with channels, messages, and user list #181 (Sharlotte)
  • ui: enhance feature card styling and dialog handling #181 (Sharlotte)
  • rename "Smart Conveyor" to "Smart Upgrade" for clarity #181 (Sharlotte)
  • smart-upgrade: extend upgrade chain to walls and drills #181 (Sharlotte)
  • smartupgrade: add support for liquid conduit upgrades #181 (Sharlotte)
  • add toggle rendering feature and refactor feature enable state #181 (Sharlotte)
  • chat: add map sharing and improve content type handling #181 (Sharlotte)

Bug Fixes

  • initialize features before enabling and adjust flee range #181 (Sharlotte)
  • chat: ignore "Connected" string in global chat data #181 (Sharlotte)
  • ui: only auto-scroll to bottom when near bottom #181 (Sharlotte)
  • smartupgrade: adjust menu position to prevent overlap #181 (Sharlotte)
  • display: update wave preview feature icon to unitsSmall #181 (Sharlotte)
  • wavepreview: correct icon size for wave preview feature #181 (Sharlotte)
  • add null checks and error handling for various features #181 (Sharlotte)
  • chat: make isLoadingMessages volatile to prevent visibility issues #181 (Sharlotte)
  • playerconnect: disable create room button when conditions not met #181 (Sharlotte)

Code Refactoring

  • extract crash report and update services from main class #181 (Sharlotte)
  • features: move feature state management to Feature interface #181 (Sharlotte)
  • auth: replace ReactiveStore with event-based session management #181 (Sharlotte)
  • music: move MusicRegisterEvent to features/music/dto package #181 (Sharlotte)
  • savesync: remove UI updates from background sync process #181 (Sharlotte)
  • features: streamline initialization and autoplay task handling #181 (Sharlotte)
  • chat: consolidate message prepend logic in chat service #181 (Sharlotte)
  • chat: extract event classes from ChatStore to separate files #181 (Sharlotte)

Chores

v4.48.0-v8-beta

Bug Fixes

  • playerconnect: disable create room button when conditions not met #181 (Sharlotte)

v4.47.5-v8-beta

Features

  • smartupgrade: add support for liquid conduit upgrades (Sharlotte)

v4.47.4-v8

Bug Fixes

  • playerconnect: adjust room display formatting and fix version string logic #180 (Sharlotte)

Code Refactoring

  • replace Throwable catch with Exception for better error handling #180 (Sharlotte)
  • quickaccess: remove popup functionality and simplify button behavior #180 (Sharlotte)
  • pathfinding: improve cache management and extract keybind logic #180 (Sharlotte)
  • replace Throwable catch with Exception for better error han… (#180) #180 (Sharlotte)

v4.47.4-v8-beta

Bug Fixes

  • ui: only auto-scroll to bottom when near bottom (Sharlotte)

v4.47.3-v8

Features

  • smart-conveyor: enable quick access for smart conveyor feature #177 (Sharlotte)

Code Refactoring

  • savesync: replace manual getters/setters with Lombok #177 (Sharlotte)

Commits

  • fa87eec: Update bundle_tr.properties (TRMuhittin) #176
  • 3ae2bbc: Merge branch 'main' of https://github.com/TRMuhittin/MindustryToolMod into main (TRMuhittin) #176
  • 5293c74: Dev (#52) (#176) (Sharlotte) #176
  • cd5c6ff: Update bundle_tr.properties (#177) (Sharlotte) #177

v4.47.3-v8-beta

Features

  • playerconnect: add auto-accept and max players configuration (#83) #83 (Sharlotte)
  • auth: add logout event and improve auth event handling (#86) #86 (Sharlotte)
  • chat: add pretty chat feature with quick access visibility control (#102) #102 (Sharlotte)
  • chat: add pretty chat feature with configurable text transformers (#103) #103 (Sharlotte)
  • playerconnect: add logging for connection packets and client cr… (#104) #104 (Sharlotte)
  • playerconnect: update protocol version and refine connection ha… (#105) #105 (Sharlotte)
  • add crash recovery by disabling all features after crash (#119) #119 (Sharlotte)
  • add Smart Drill and Smart Conveyor features (#126) #126 (Sharlotte)
  • playerconnect: add ping display for multiplayer connections (#130) #130 (Sharlotte)
  • improve URL handling with fallback to clipboard copy (#137) #137 (Sharlotte)
  • add periodic server list fetching (#138) #138 (Sharlotte)
  • smartconveyor: add DuctBridge support to item pathfinding (#139) #139 (Sharlotte)
  • ui: add changelog dialog and move debug detail copy (#142) #142 (Sharlotte)
  • support custom music and background directories (#153) #153 (Sharlotte)
  • autoplay: implement advanced autoplay behaviors and UI improvem… (#155) #155 (Sharlotte)
  • godmode: add dynamic provider switching based on availability (#158) #158 (Sharlotte)
  • browser: add block filtering to schematic and map browsers (#168) #168 (Sharlotte)
  • chat: add multi-channel support and message pagination (#171) #171 (Sharlotte)
  • chat: add message reply functionality and user batch fetching (#172) #172 (Sharlotte)

Bug Fixes

  • playerconnect: handle menu state and improve server selection (#79) #79 (Sharlotte)
  • delay load fragment display after mod import (#93) #93 (Sharlotte)
  • move UI updates to main thread in reactive state management (#94) #94 (Sharlotte)
  • chat: schedule UI updates to run on main thread (#95) #95 (Sharlotte)
  • background: reset Draw state before and after rendering (#96) #96 (Sharlotte)
  • display: wrap text rendering in try-catch to prevent crashes (#97) #97 (Sharlotte)
  • playerconnect: correct mod conflict detection logic (#101) #101 (Sharlotte)
  • chat: correct removeRange indices to preserve exact history size (#107) #107 (Sharlotte)
  • playerconnect: handle disconnect gracefully and clean up comment… (#108) #108 (Sharlotte)
  • ui: fix IPv6 address formatting and chat translation error display (#111) #111 (Sharlotte)
  • autoplay: prevent NPE when dialog is null during task update (#121) #121 (Sharlotte)
  • lazily initialize dialog objects to avoid early UI creation (#123) #123 (Sharlotte)
  • quickaccess: remove existing hud before adding new instance (#127) #127 (Sharlotte)
  • wrap UI updates in Core.app.post to prevent threading issues (#129) #129 (Sharlotte)
  • ui: prevent feature rendering when HUD is hidden (#132) #132 (Sharlotte)
  • add missing color reset tag in changelog download count line (#135) #135 (Sharlotte)
  • stop playing random sound on music config save (#152) #152 (Sharlotte)
  • godmode: remove duplicate row addition in wave table layout (#156) #156 (Sharlotte)
  • prevent null pointer exception in god mode availability check (#159) #159 (Sharlotte)
  • godmode: improve provider switching and error handling (#162) #162 (Sharlotte)
  • ui: improve layout spacing in feature cards (#164) #164 (Sharlotte)
  • auth: increase timeout and wrap token parsing in try-catch (#173) #173 (Sharlotte)
  • wavepreview: skip null unit types and zero amounts in preview (#174) #174 (Sharlotte)

Styles

  • improve UI layout consistency and pathfinding line rendering (#99) #99 (Sharlotte)
  • remove trailing whitespace and simplify player label styling (#109) #109 (Sharlotte)

Code Refactoring

  • icons: replace Iconc with custom icons and implement icon c… (#82) #82 (Sharlotte)
  • cache: replace caffeine cache with simple maps (#87) #87 (Sharlotte)
  • playerconnect: Fix player connect crash (#98) #98 (Sharlotte)
  • add error handling and thread safety across features (#117) #117 (Sharlotte)
  • services: replace callback patterns with CompletableFuture (#118) #118 (Sharlotte)
  • features: lazy initialize setting dialogs to improve startu… (#120) #120 (Sharlotte)
  • unify dialog access and fix null handling in features (#124) #124 (Sharlotte)
  • simplify timer callback for popup fronting (#147) #147 (Sharlotte)

Performance Improvements

  • pathfinding: cache spawn path lines to reduce per-frame computa… (#100) #100 (Sharlotte)
  • use object pooling for GlyphLayout instances (#116) #116 (Sharlotte)

Commits

  • 8ee8bfc: Dev (#52) (Sharlotte) #52
  • 3ce50bf: Dev (#80) (Sharlotte) #80
  • e5e1d9a: Dev (#81) (Sharlotte) #81
  • 7a65167: Dev (#84) (Sharlotte) #84
  • 0dd6aa9: Dev (#85) (Sharlotte) #85
  • f662a54: Dev (#88) (Sharlotte) #88
  • f156990: Dev (#89) (Sharlotte) #89
  • 44bbd56: Dev (#90) (Sharlotte) #90
  • cbc89ec: Dev (#91) (Sharlotte) #91
  • c5446fb: Dev (#92) (Sharlotte) #92
  • 6b682f0: Dev (#106) (Sharlotte) #106
  • f618b94: Dev (#110) (Sharlotte) #110
  • 76417e9: Dev (#112) (Sharlotte) #112
  • 4a441df: Dev (#113) (Sharlotte) #113
  • b0228d3: Dev (#114) (Sharlotte) #114
  • 11b45a0: Dev (#115) (Sharlotte) #115
  • dc173ce: Update mod.hjson (Sharlotte) #122
  • 5d9e7ed: Update mod.hjson (#122) (Sharlotte) #122
  • 399474d: Dev (#125) (Sharlotte) #125
  • 89d1ee8: Dev (#128) (Sharlotte) #128
  • f41a948: Dev (#131) (Sharlotte) #131
  • 1e8af85: Dev (#133) (Sharlotte) #133
  • 95c207d: Dev (#134) (Sharlotte) #134
  • 8e3307d: Dev (#136) (Sharlotte) #136
  • df327de: Dev (#140) (Sharlotte) #140
  • 86c25fa: Dev (#141) (Sharlotte) #141
  • 0e3efe5: Dev (#143) (Sharlotte) #143
  • 326f03c: Dev (#144) (Sharlotte) #144
  • f273e08: Dev (#145) (Sharlotte) #145
  • 77c0d37: Dev (#146) (Sharlotte) #146
  • f9a4c14: Dev (#148) (Sharlotte) #148
  • 2305991: Dev (#149) (Sharlotte) #149
  • 3ad3f2b: Dev (#150) (Sharlotte) #150
  • f525f3e: Dev (#151) (Sharlotte) #151
  • 2a4a879: Dev (#154) (Sharlotte) #154
  • c4e25c1: Dev (#157) (Sharlotte) #157
  • 1d7941b: Dev (#161) (Sharlotte) #161
  • 6b378e7: Dev (#163) (Sharlotte) #163
  • 50cfe77: Dev (#165) (Sharlotte) #165
  • 8eb5a46: Dev (#166) (Sharlotte) #166
  • 981422d: Dev (#167) (Sharlotte) #167
  • 7f8b0b9: Dev (#169) (Sharlotte) #169
  • 5d6f303: Dev (#170) (Sharlotte) #170
  • b0b286c: Update bundle.properties (Sharlotte) #176
  • fa87eec: Update bundle_tr.properties (TRMuhittin) #176,#177
  • 3ae2bbc: Merge branch 'main' of https://github.com/TRMuhittin/MindustryToolMod into main (TRMuhittin) #176,#177
  • 5293c74: Dev (#52) (#176) (Sharlotte) #176,#177

v4.47.2-v8

v4.47.2-v8-beta

Code Refactoring

  • wave-preview: simplify wave display and improve mod list formatting #173 (Sharlotte)

v4.47.1-v8

v4.47.1-v8-beta

Bug Fixes

v4.47.0-v8

v4.47.0-v8-beta

Features

  • chat: add multi-channel support and message pagination (Sharlotte)

v4.46.3-v8

v4.46.3-v8-beta

Features

v4.46.2-v8

v4.46.2-v8-beta

Features

  • music: support WAV audio files in music feature (Sharlotte)

Chores

  • update mod version to v4.46.2-v8 (Sharlotte)

Commits

  • d00a536: feat(godmode,wavepreview): increase godmode slider range and optimize wave preview updates (Sharlotte)

v4.46.1-v8

v4.46.1-v8-beta

Features

  • music: support WAV audio files in music feature (Sharlotte)

v4.46.0-v8

v4.46.0-v8-beta

Code Refactoring

  • auth: simplify HTTP request creation logic #167 (Sharlotte)
  • remove unused import of loadLocales in SaveSyncFeature #167 (Sharlotte)
  • remove unused import of loadLocales in SaveSyncFeature #167 (Sharlotte)

v4.45.1-v8-beta

Bug Fixes

  • savesync: exclude mods from sync and add logging for file operations (Sharlotte)

v4.45.1-v8

v4.45.0-v8

v4.45.0-v8-beta

Chores

  • i18n: remove unused "save.map" translation key (Sharlotte)

v4.44.0-v8

Bug Fixes

  • ui: improve layout spacing in feature cards #164 (Sharlotte)
  • ui: improve layout spacing in feature cards (#164) #164 (Sharlotte)

v4.44.0-v8-beta

Bug Fixes

v4.43.8-v8-beta

Commits

  • a57c291: add translate (mine1x)

v4.43.8-v8

v4.43.7-v8

v4.43.7-v8-beta

Features

  • add visual customization options for UI overlays (Sharlotte)
  • range display: add support for MendProjector and RegenProjector (Sharlotte)
  • background: add opacity slider for custom background (Sharlotte)
  • autoplay: add self-build task for units (Sharlotte)

Bug Fixes

  • rebuild UI components on window resize (Sharlotte)
  • wavepreview: adjust wave preview for campaign difficulty scaling (Sharlotte)
  • player-connect: disable join button when hosting and prevent joining (Sharlotte)
  • background: replace error logging with user-friendly notifications (Sharlotte)
  • ui: enable team selector by default and adjust padding (Sharlotte)

Code Refactoring

  • music: centralize music configuration and add MusicType enum (Sharlotte)
  • range display: replace reflection-based range detection with direct block type checks (Sharlotte)

v4.43.6-v8-beta

Features

  • add visual customization options for UI overlays (Sharlotte)
  • range display: add support for MendProjector and RegenProjector (Sharlotte)
  • background: add opacity slider for custom background (Sharlotte)

Bug Fixes

  • rebuild UI components on window resize (Sharlotte)
  • wavepreview: adjust wave preview for campaign difficulty scaling (Sharlotte)
  • player-connect: disable join button when hosting and prevent joining (Sharlotte)
  • background: replace error logging with user-friendly notifications (Sharlotte)
  • ui: enable team selector by default and adjust padding (Sharlotte)

Code Refactoring

  • music: centralize music configuration and add MusicType enum (Sharlotte)
  • range display: replace reflection-based range detection with direct block type checks (Sharlotte)

v4.43.5-v8-beta

Features

  • range display: add support for MendProjector and RegenProjector (Sharlotte)

v4.43.4-v8-beta

Bug Fixes

  • background: replace error logging with user-friendly notifications (Sharlotte)

v4.43.3-v8-beta

Features

  • add visual customization options for UI overlays (Sharlotte)

Bug Fixes

  • rebuild UI components on window resize (Sharlotte)
  • wavepreview: adjust wave preview for campaign difficulty scaling (Sharlotte)

Code Refactoring

  • music: centralize music configuration and add MusicType enum (Sharlotte)
  • range display: replace reflection-based range detection with direct block type checks (Sharlotte)

v4.43.2-v8-beta

Features

  • add visual customization options for UI overlays (Sharlotte)

Bug Fixes

  • rebuild UI components on window resize (Sharlotte)
  • wavepreview: adjust wave preview for campaign difficulty scaling (Sharlotte)

Code Refactoring

  • music: centralize music configuration and add MusicType enum (Sharlotte)

v4.43.1-v8-beta

Features

  • add visual customization options for UI overlays (Sharlotte)

Bug Fixes

  • rebuild UI components on window resize (Sharlotte)

Code Refactoring

  • music: centralize music configuration and add MusicType enum (Sharlotte)

v4.43.0-v8-beta

Features

  • add visual customization options for UI overlays (Sharlotte)

Bug Fixes

  • rebuild UI components on window resize (Sharlotte)

v4.42.8-v8-beta

Bug Fixes

  • rebuild UI components on window resize (Sharlotte)

v4.42.8-v8

v4.42.7-v8-beta

Bug Fixes

  • autoplay: prevent execution when game is not active or unit mismatched (Sharlotte)

v4.42.7-v8

v4.42.6-v8-beta

Bug Fixes

  • correct version comparison logic for mod update check #158 (Sharlotte)

v4.42.5-v8-beta

Features

  • godmode: add dynamic provider switching based on availability (Sharlotte)
  • chat: add attach content dialog for images and schematics (Sharlotte)

Chores

  • bump version to v4.42.5-v8 and add rebuild after re-enable (Sharlotte)

v4.42.4-v8-beta

Features

  • chat: add attach content dialog for images and schematics (Sharlotte)

v4.42.3-v8

Features

Bug Fixes

  • autoplay: make units face target before aiming #157 (Sharlotte)

Commits

  • c4e25c1: Dev (#157) (Sharlotte) #157

v4.42.3-v8-beta

Bug Fixes

  • autoplay: make units face target before aiming #157 (Sharlotte)

v4.42.2-v8-beta

Bug Fixes

  • godmode: remove duplicate row addition in wave table layout (Sharlotte)
  • autoplay: adjust attack range and ensure shooting state (Sharlotte)
  • autoplay: replace unit.lookAt with unit.aim for weapon control (Sharlotte)

Code Refactoring

  • autoplay: simplify BuildPlan import and add newline (Sharlotte)