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MI2-Utilities-Java

QOL Mod, powerful assists to vanilla gameplay. For destined Mindustry players.

165kDownloads135Stars
Created 5 years agoUpdated a month ago

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1.15.2

  • Fixed #45 : CoreInfo crashes with ArrayIndexOutOfBoundsException on maps with data patch contents

  • Fixed: Block state bars not being replaced for data patch contents

  • 修复:data patch 地图上核心信息窗口崩溃(数组越界)

  • 修复:data patch 方块的状态条未能被替换

1.15.1

  • Fixed: Distribution Reveal Building Inventory crashes with ArrayIndexOutOfBoundsException when a content pack registers extra items/liquids during the session

  • Fixed: PowerGraph Table crashes with NPE when a block without consPower joins a power graph

  • 修复: 内容包在会话中新增物品/液体时,物流揭示崩溃(数组越界)

  • 修复: 电网表遇到无consPower的方块时崩溃(空指针)

1.15.0

Mindustry 159.7

Due to dependency method signature changes, using the auto-updater to download the new version will cause an error. Please manually update from the mod management page.

  • Fixed: Auto-updater crash on download

由于依赖的方法签名变更,使用自动更新器下载新版将报错,请您进入mod管理页手动更新版本

  • 修复:自动更新器下载闪退

1.14.2

  • Fixed: PowerGraph Table crashes on dp contents
  • Fixed #43 : CoreInfo crashes on new dp contents
  • Fixed #41 : Item label width jitter in CoreInfo

Current solution: fixed width of 80

  • 修复:dp新内容数据包导致电网表崩溃
  • 修复:dp新内容数据包导致核心信息崩溃
  • 修复:核心信息的物品标签宽度抖动

目前方案是固定80宽度

1.14.1

Fix: Distribution Reveal not correctly rendering Junction, Router and Unloader type buildings Fix: Disable Building feature now adapted to the optimization logic introduced in v159

Preliminary tests passing. May have bugs, reports welcome!

修复:物流揭示未正确渲染Junction连接器、Router路由器、Unloader装卸器类建筑 修复:关闭建筑渲染功能适配了本体自v159引入的优化逻辑

目前初步测试正常。可能有bug,欢迎报告!

1.14.0

159.2

Fixed: Renamed field rules.showSpawn -> rules.hideSpawn causes crash when viewing map rules. Bundles also got updated. Fixed: Changed visibility of WallBuild field public hit -> protected hit causes crash when rendering health bars for certain wall structures.

修复:规则字段名变更 rules.showSpawn -> rules.hideSpawn 导致查看地图规则时崩溃 修复:WallBuild字段可见性降低 public hit -> protected hit 导致渲染部分墙建筑血条时崩溃

1.13.1

Fixed: MI2UI-AI scripts stored as setting are not loaded on client restart

修复:世处AI脚本(作为选项存储)未能在客户端重启时正确加载

1.13.0

158.1

Fixed: Removed deprecated ammo rules in MapInfoDialog. Mindustry v158.1

修复:移除已废弃的弹药相关地图规则

1.12.0

157.1

  • Added: Draw player pings on the minimap

This feature is controlled by two options at the same time, 'Minimap.drawLabel', 'showpings' (vanilla).

  • 添加: 在小地图上绘制玩家Ping

该功能同时受两个选项控制: Minimap.drawLabel, showpings(原版)

1.11.2

  • Fixed: Another null pointer issue with block.consPower
  • Fixed: Mindow windows not snapping correctly on devices with display cutouts (e.g., punch-hole screens)
  • Adjusted: Improved update checker behavior

Silently checks for updates; only opens the update checker when a compatible new version is available

  • 修复: 另一block.consPower空指针问题
  • 修复: Mindow窗口在有安全区(如挖孔屏)的设备不正确吸附边缘
  • 调整: 优化更新检查器行为

静默检查更新, 仅存在兼容的新版本时弹出更新检查器

1.11.1

  • Fixed: building inventory misalignment on nonzero screen safe margin(such as punch-hole display)

  • Fixed: consPower null pointer in PowerGraphTable

  • 修复: 建筑内物品显示错位, 当使用了(挖孔屏等)具有安全区域边界的设备

  • 修复: 电网统计的一个consPower为空的错误

1.11.0

Mindustry v155.4

  • Adjusted: Reworked update checker

    Reads release list from GitHub repository, allows selecting appropriate version to download Displays formatted minimum game version info to avoid downloading incompatible versions Though you can still force download

  • Fixed #36

  • Fixed: When disabling turret range rendering, unit range rendering did not use shaders

  • 调整: 重制更新检查器

可以读取Github仓库的发布列表, 选择合适的版本下载 格式化的最小游戏版本号提示, 避免下载不兼容版本 尽管你仍可以强制下载

  • 修复 #36
  • 修复: 禁用炮台视野范围时, 单位视野范围未使用着色器渲染

1.10.0

154.2

Fixed: Heat bar wrong info on heat turrets.

修复: 热量炮台热量条的错误信息.

1.9.5

v152.2

  • Fixed: Version update check now uses api.github.com #33
  • Fixed: World Processor AI couldn't process Control config command properly #34
  • Added: Opacity adjustment option for range zone rendering
  • Adjusted: Optimized unit and turret range zone rendering effects

Forgot to test if the new version download feature works properly - have to wait until next version for this

  • 修复: 版本更新检查使用api.github.com
  • 修复: 世处AI无法正确处理指令Control config
  • 添加: 范围渲染调整透明度的选项
  • 调整: 单位和炮台范围渲染效果优化

我忘了测试下载新版本的功能是否正常, 这得等到下一个版本了

1.9.4

v151.1

Fixed

  • Item Graph Monitor crashes when opening empty blocks

Changed

  • Item charts in Core Info now appear as hover-activated popups

    Replaces click-to-view

修复: 物品图表监视器崩溃 调整: 核心信息物品图表改为光标悬浮弹出

1.9.3

Update to 150.1

FAAA

  • Fixed: MI2UI rebuild button tooltip bundles
  • Adjusted: Added safeguard code to Build Plan Tracker AI's auto-rebuild

    Prevents unrecognized ghost blocks

  • Added: RTS waypoint hotkeys for minimap
  • Adjusted: Emojis now only display in-game

Core Information

  • Adjusted: Team selection popup embedded directly in window
  • Fixed: Missing dark background for team selection popup
  • Fixed: Severe window jittering when switching teams

更新至150.1

杂项

  • 修复:MI2UI重建按钮提示的bundles
  • 调整:跟踪建造规划AI的自动重建功能增设保险代码

防止个别幽灵方块无法识别

  • 添加:在小地图使用相应快捷键设置RTS路径点
  • 调整:Emojis仅在游戏内显示

核心信息

  • 调整:选择队伍弹窗内嵌到窗口内
  • 修复:选择队伍弹窗的暗背景缺失
  • 修复:更换队伍时窗口尺寸严重抽动

1.9.2e

Fixed frequent settings reading in RendererExt

1.9.2d

Fits v150 by fixing Standbox Instand Build crash 适配v150,即修复了沙盒瞬间建造崩溃

1.9.2c

1.9.2b