Authors:
4.3.7
test
What's Changed
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/337
- Spanish Update (12) by @X4MASTER in https://github.com/Twcash/Aquarion/pull/339
- Spanish Update 13 by @X4MASTER in https://github.com/Twcash/Aquarion/pull/340
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/342
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.3.6...4.3.7
4.3.6
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.3.5...4.3.6
4.3.5
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.3.4...4.3.5
4.3.4
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.3.3...4.3.4
4.3.3
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.3.2...4.3.3
4.3.2
trains n, concrete
What's Changed
- Update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/331
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/332
- Fixed some upssies #2 by @X4MASTER in https://github.com/Twcash/Aquarion/pull/334
- Fixed Vire Laziness by @X4MASTER in https://github.com/Twcash/Aquarion/pull/336
- Spanish Translation Update (11) by @X4MASTER in https://github.com/Twcash/Aquarion/pull/335
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.3.1...4.3.2
4.3.1
Hotfix+ minor content
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.3.0...4.3.1
4.3.0
check the discord for proper changelogs (https://discord.com/channels/1235260977717444609/1546105310173724693)
What's Changed
- lillypad sprites by @VireVeonix in https://github.com/Twcash/Aquarion/pull/309
- update by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/310
- Update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/311
- Update Mindustry version and icon by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/312
- Update bundle_es.properties by @X4MASTER in https://github.com/Twcash/Aquarion/pull/313
- Update bundle_es.properties by @X4MASTER in https://github.com/Twcash/Aquarion/pull/314
- Small fixes and additions by @X4MASTER in https://github.com/Twcash/Aquarion/pull/315
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/316
- Partial Vietnamese Translation by @UnionofSovietSocialistRepublics in https://github.com/Twcash/Aquarion/pull/317
- lillypad sprites by @meowkitty9694e in https://github.com/Twcash/Aquarion/pull/307
- Fixed an upssie by @X4MASTER in https://github.com/Twcash/Aquarion/pull/318
- New Translations Added by @X4MASTER in https://github.com/Twcash/Aquarion/pull/320
- Reduce the file sizes of the music I added by @Mythril382 in https://github.com/Twcash/Aquarion/pull/319
- Small update to the bundle by @X4MASTER in https://github.com/Twcash/Aquarion/pull/321
- Translations Updated by @X4MASTER in https://github.com/Twcash/Aquarion/pull/322
- Full Vietnamese Translation by @UnionofSovietSocialistRepublics in https://github.com/Twcash/Aquarion/pull/323
- Small update by @X4MASTER in https://github.com/Twcash/Aquarion/pull/324
- Update #9 by @X4MASTER in https://github.com/Twcash/Aquarion/pull/325
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/326
- Update #10 by @X4MASTER in https://github.com/Twcash/Aquarion/pull/328
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/327
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/330
New Contributors
- @X4MASTER made their first contribution in https://github.com/Twcash/Aquarion/pull/313
- @UnionofSovietSocialistRepublics made their first contribution in https://github.com/Twcash/Aquarion/pull/317
- @meowkitty9694e made their first contribution in https://github.com/Twcash/Aquarion/pull/307
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.9...4.3.0
4.2.9
see changelogs channel in the discord (https://discord.gg/xeMVCcRpsC)
What's Changed
- update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/292
- Add russian language in readme by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/293
- Refactor OverflowValve by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/294
- updtae experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/296
- update and fix by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/297
- Fixed OverflowValve treating full destination blocks as valid endpoints by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/299
- Fixed Crystal Cavern vent issues + more by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/298
- update .github by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/302
- edges by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/300
- fix filter by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/305
- update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/306
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/308
- Music Stuff by @Mythril382 in https://github.com/Twcash/Aquarion/pull/301
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.8...4.2.9
4.2.8
see discord (https://discord.com/channels/1235260977717444609/1533545771432022056)
What's Changed
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/291
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.7...4.2.8
4.2.7
fixed a crash, "fixed" bridges with fumes exploding, some more stuff (see discord)
What's Changed
- Update version mindustry and disable AquaCampaign select by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/286
- Fix AquaCampaingSelect by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/287
- Update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/288
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/289
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/290
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.6...4.2.7
4.2.6
see the discord channel for detailed changelogs
What's Changed
- update ru language and fix build by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/270
- Aurora borealis in my kitchen by @VireVeonix in https://github.com/Twcash/Aquarion/pull/271
- Update language and gradle by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/272
- update gradle for max version by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/273
- update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/277
- update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/278
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/276
- fix by @VireVeonix in https://github.com/Twcash/Aquarion/pull/280
- updated WaterReflections by @b-919 in https://github.com/Twcash/Aquarion/pull/279
- fix by @VireVeonix in https://github.com/Twcash/Aquarion/pull/281
- shit seems actually fixed now by @VireVeonix in https://github.com/Twcash/Aquarion/pull/282
- add custom CampaingSelect by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/283
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/284
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/285
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.5...4.2.6
4.2.5
- New defunct friend in resurgence
What's Changed
- update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/274
- fix build and update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/275
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.4...4.2.5
4.2.4
multiplayer fixes and bug fixes
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.3...4.2.4
4.2.1
- added javelin and index to tech tree
What's Changed
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/266
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.2.0...4.2.1
4.2.0
Update 4.2.0 Tantros has now been locked behind Blasted Dockyards instead of Twin Pass New Content: new Sector - Whitewoods - by @Vire further, optional, exploration of the minium reactor new unit: Index - by @nadir and @Vire will help you build this is the one you voted for the build cost on added water reflections for buildings and units - by @sentinel new thrash ammo: spore pod felt somewhat fitting, considering it shoots flammables added the library card and card reader - by @Vire will be used on Delubrum to prevent a bug where cores that cost nothing default to shard core cost when launching add rain and monsoon to serp weather events (if the map didn't specify it's own weather) - by @Vire added pulse siphon to the tech tree - by @Vire added liquid mixing and siphon crafting - by @nadir mixing two liquids in a siphon can result in a new liquid being created, example: water + slag = haze added liquid sorter - by @nadir added tungsten yeeter and hopper - by @nadir tungsten is not yet available, will become relevant once erekir gets started added a halidic water floor - by @Vire will be used for non-submerged tantros sectors removed storage drives - by @nadir they didn't work anyway enjoy your pcs storage being the only thing limiting the resources you can send to the research cloud added menu simulation fights - by @nadir enjoy watching units kill each other in the main menu! added reconstitution - by @nadir a new healing turret for crux added multiple new gerb units - by @nadir added block remains for some destroyed defunct blocks - by @nadir Vire [BAKE], — 9/7/2026 12:11 AM Balance Changes: harvesters now use graphite instead of cupronickel as secondary booster - by @Vire nerfed confront - by @Vire lead damage: 65 -> 32 brass damage: 50 -> 25 ferric matter damage: 80 -> 40 and area damage 40 -> 25 gave ferric matter ammo 1x pierce reduced ferric matter ammo multipier to 1 confront was out-competing steel tech turrets buffed acuminite focus ammo - by @Vire damage: 300 -> 180 reload multiplier: 0 -> 100% (2x shoot speed) buffed perforate minium ammo - by @Vire reload multiplier: 0 -> 100% (2x shoot speed) greater spread buffed perforate brimstone ammo - by @Vire damage: 45 -> 60 gave maelstrom a tracking range of 320 (~23% greater than turret range) - by @Vire made cold synergize with blasted to result in 15 damage - by @Vire aftershock got its liquid booster replaced by an optional heat booster (see technical changes) - by @Vire focus got heat as an additional optional booster (see technical changes again) - by @Vire reduced the build cost of the siphon valve and siphon junction to 35 - by @nadir switched position of gasifier and spore processor in tech tree - by @Vire buffed plasma drill booster - by @Vire 30/s ammonia -> 8/s ammonia rate limits on siphons, liquid junctions and liquid routers - by @nadir changed nickel barricade build cost to 200 lead, 500 nickel, 300 graphite, 750 silicon - by @nadir resprited and rebalanced shatter - by @nadir RoF: 0.37/s -> 0.5/s Damage: 90 -> 300 knockback: 0 -> 4 -range: 19.5 -> 24.5 rebalanced rampart - by @nadir Health: 380 -> 300 Armor: 6 -> 0 Speed: 5.25 tiles/s -> 4.5 tiles/s Damage: 30 -> 20 Bug Fixes: fixed a bug where the improvised explosive could remove spawn points - by @Vire fixed an "off by one" error in the research dialog causing the outermost branches of the research tree to spread out way more than they should - by @Vire the research tree should be considerably smaller now fixed issues with the AquaConsume.java class - by @Vire blocks like the drill derrick should show the liquids they consume once again fixed tantros weather showing up on some serpulo maps - by @Vire to go with this the duration of monsoon has been lengthened by ~50% and the duration of blizzards has been shortened by ~50% (lmk how they feel) junction now properly displays its speed (it still isnt accurate, but its good enough) - by @Vire fixed bug where junction would display two different item capacities - by @Vire fixed bug where magnesium thrash would not hit ground nor air - by @Vire fixed perforate ferric matter and brimstone ammo color - by @Vire Technical Changes: added ingame changelogs - by @n1kolay added sector icons for new sectors - by @nadir icy river whitewoods violet valley lakeside library ruined repository verdant shallows submerged canyon feldspar ravine added the "fertile" attribute to all organic floor tiles - by @Vire fertile is the attribute utilized by the algal terrace added -999% fertile attribute to heat tiles and salts added functionality for turrets to use heat as an optional booster - by @Vire aftershock and focus have been granted this functionality added text to frozen lake description marking it as an optional path to unlock extra tech - by @Vire added custom weather to icy river - by @Vire fixed issues with the AquaConsume.java class - by @Vire blocks like the drill derrick should show the liquids they consume once again added compound steel to the item list - by @nadir added as of yet unused items and liquids to the tech tree - by @Vire pitchblende uranium thorium radium acuminite pentlandite compound steel clean water update bundle to give ingress description the hint that the player should deconstruct buildings for resources - by @Vire blast compound and normal spore are now hidden - by @nadir add rain and monsoon to serp weather - by @Vire fix aqua consume - by @Vire buildings using consumeAcidic didnt actually display the acids that were required to function/boost moved turret bullets over to their own file called AquaBullets.java - by @nadir and @Vire added descriptions to - by @nadir pitchblende uranium thorium radium composite steel pentlandite hexogen spore pods Vire [BAKE], — 9/9/2026 4:21 AM @nadir can you please fix the liquid transport bugs? the change log is getting long then we can do release soon™ added bullet info for various turrets - by @nadir truncate point vector dislocate suffocate a lot of neoplasia content and optimization - by @nadir no more memory leaks! background simulation for translation matrix - by @nadir start working on a wall crafter (still very WIP) - by @nadir started working on a story and dialogue system - by @nadir backend changes to liquid handling of the aquaconsumer class - by @nadir updated siphon gulley texture - by @nadir update azurite textures - by @kirby separate menu simulation and change logs into separate files - by @n1kolay
What's Changed
- Update bundle by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/233
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/237
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/238
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/239
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/241
- Update language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/242
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/243
- Sektors by @VireVeonix in https://github.com/Twcash/Aquarion/pull/244
- update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/246
- Update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/247
- ru language update by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/248
- ru translate by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/249
- update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/250
- Update ru language and by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/252
- Add change log by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/253
- Updated the version loading text by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/254
- Fixes to Music Notification by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/256
- Water Reflections by @SentinelDart919 in https://github.com/Twcash/Aquarion/pull/257
- Changed the GUI files and sizes for PC by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/259
- bapity bupity now reflections gets liquid color ñ by @SentinelDart919 in https://github.com/Twcash/Aquarion/pull/261
- Sprite polish for Azurite Crystal blocks by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/260
- Update bundle_ru.properties by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/263
- Update Mask Color of wet under layer to match the color of the wet rocks mask by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/262
- cached draw fix by @SentinelDart919 in https://github.com/Twcash/Aquarion/pull/265
- experimen't by @VireVeonix in https://github.com/Twcash/Aquarion/pull/264
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.1.0.1...4.2.0
4.1.0.1
various map bugfixes, yeeter and hopper buff, sector icon stuff
What's Changed
- emergency map fixes by @VireVeonix in https://github.com/Twcash/Aquarion/pull/234
- remove auto generated sector outlines by @VireVeonix in https://github.com/Twcash/Aquarion/pull/235
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.1.0.0...4.1.0.1
4.1.0.0
Reworked how research works. And Serpulo has an orbital ring
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.1.0...4.1.0.0
4.0.2
What's Changed
- james names the names bond james by @VireVeonix in https://github.com/Twcash/Aquarion/pull/174
- The bond's Name. James Name. by @VireVeonix in https://github.com/Twcash/Aquarion/pull/175
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/176
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/177
- axcdfb nfdgnhjgfdsfghgfdsfnhgfdgnhjgrfhgf by @VireVeonix in https://github.com/Twcash/Aquarion/pull/179
- Mythril. by @Mythril382 in https://github.com/Twcash/Aquarion/pull/181
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/182
- update some vanilla blocks for better use for map makers by @VireVeonix in https://github.com/Twcash/Aquarion/pull/183
- Update by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/180
- Tantros visual update by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/184
- Added Multiple Core Units to AquaCoreBlock by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/186
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/188
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/190
- Fix and Update by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/187
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/191
- Improve hopper hitbox and visualization by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/192
- Update update checker by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/193
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/196
- Update ci.yml by @VireVeonix in https://github.com/Twcash/Aquarion/pull/197
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/198
- Update BinaryChannel.java by @VireVeonix in https://github.com/Twcash/Aquarion/pull/199
- PLEASE ACCEPT THIS PULL by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/201
- Crux machine sprite update by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/200
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/202
- Update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/205
- Fix by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/207
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/208
- factfake music by @Mythril382 in https://github.com/Twcash/Aquarion/pull/211
- experimental update by @VireVeonix in https://github.com/Twcash/Aquarion/pull/213
- feat(i18n): Complete Portuguese (pt-BR) translation by @Jovinull in https://github.com/Twcash/Aquarion/pull/209
- refactor: Extract duplicate radius check logic in FakeSerpuloPlanetGenerator by @Jovinull in https://github.com/Twcash/Aquarion/pull/210
- Add under liquid tile shader layer by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/214
- Update to java17 and b159.1 by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/215
- News and update by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/212
- THERE by @VireVeonix in https://github.com/Twcash/Aquarion/pull/216
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/217
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/220
- Fixed Tech Tree, should be more stable this time by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/218
- Update ru language by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/222
- Tweaked tree weights and arrow precision by @alecthe2nd in https://github.com/Twcash/Aquarion/pull/221
- clear water disambiguation by @VireVeonix in https://github.com/Twcash/Aquarion/pull/223
- update clear water by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/224
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/225
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/226
- update experimental again by @VireVeonix in https://github.com/Twcash/Aquarion/pull/227
- update main by @VireVeonix in https://github.com/Twcash/Aquarion/pull/228
New Contributors
- @Jovinull made their first contribution in https://github.com/Twcash/Aquarion/pull/209
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.0.1...4.0.2
Release 4.01
Release 4.01
Bugfixes. New Crux blocks. Some other things I forgot.
genned notes below
What's Changed
- update experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/163
- Final changes to Ferpulo by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/164
- Hopefully fixed the mesh pls plsplsplspsl by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/165
- Mini fix by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/166
- A lot of sprite quality changes made. by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/167
- update experimkental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/169
- Annotation fix by @ItsKirby69 in https://github.com/Twcash/Aquarion/pull/171
- Update about Aquarion by @NikolayKot02 in https://github.com/Twcash/Aquarion/pull/168
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/172
- Vire experimental by @VireVeonix in https://github.com/Twcash/Aquarion/pull/173
Full Changelog: https://github.com/Twcash/Aquarion/compare/4.0.0...4.0.1